Author: Alex Calvin
Finally, Starbreeze eyes up its Payday
What kind of studio does Electric Saint want to be?
Four years and 70 issues later: Why Wireframe magazine is closing down
Bohemia’s war against Arma 3’s misinformation misuse
10 years of FTL: The making of an enduring spaceship simulator
The Making of Assassin’s Creed: 15th Anniversary Edition
How Vampire Survivors became a hit when creator Poncle was ready to give up
Why InnoGames decided to open up about pay
Why Zachtronics is shutting down for good this time
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